Sorry I didnt get around to writing a Thoughts monologue this week, but I've been busting my ass to finish my sculpture five days early because I'm leaving for Mexico in twenty minutes. So you probably wont hear too much from me til Monday night. What I am going to write about however is a major career concern of mine.
As you all should know by now, Im training to become a video game designer. Whats that? I'm on the top of the totem pole and tell the guys below me what to do. Its my job to plan out a game and see to it that all of my programmers and artists are working towards the same goal. I have a lot of good ideas that I want to implement and show the world but by biggest concern is that my unique and innovative ideas will have already been done by the time I have the resources to produce a big time game. Case in point recently: Mass Effect. This is a new game for the Xbox 360 coming out soon. Its a space shooter. Not really something I'm particularly interested in, but from cryptic statements from the producers, it seems that the game will offer a few distinct story arcs depending on a few key choices throughout the game. While this is nothing new, what they hinted at is that these decisions could carry over into the two planned sequels. I had been playing with this idea for a few years now and couldn't figure out why no one had done it yet. I guess it just takes time. Eventually everything will be done. I'm racing against the clock in an industry where I'm already behind.
However, I do have other (and better) ideas, but how long before someone beats me to them?